This includes Excel spreadsheets such as the community generator plus any useful
system- or star-ship and generic installation plans. As they have been useful in the past,
I'll put up others as they get finalised. Hope they help!
* * * These are gradually being updated to Saga edition * * *
| We've found a dryworld or Borderlands Bantha/Nerf Ranch
for the Outer Rim can be useful. Used in the Medj'K'ai campaign but is generic... |
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| From time to time a small, defensible Traffic Control or Starport Centre
may be required for vulnerable trading-stations or on atmosphere-hostile planets or moons.
Used in the Medj'K'ai campaign and now made generic... |
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| The Haveners are from the Haven Manors, voluntarily exiled
religious groups who settled on Losshaven aeons ago. They became used to surviving
in a hostile landscape and with few resources. |
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| The Adhrooli are a people inhabiting Adhrool, one of the systems
recently uncovered by the shrinking Nebula. In the centuries of isolation from the
rest of the galaxy it developed its own Force-Adept tradition, the Adhroolith. |
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| The Keysh are a stoic and good-natured people from Keysh'kar.
Adapting to life on the ice-age ridden planet they are healers and survivors. |
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| The Losshaven Engineering Corp's SteppeCrawler is a useful vehicle on the
storm-ridden, frontier, plains-ranches of Losshaven. Occasionally it may be found elsewhere in the
Nebula, and one or two have even been found on other Rim worlds. |
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| Quick Locations in the Medj'K'ai Nebula
which are also generic for other campaigns. Saga Compatible. |
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| Medj'K'ai Nebula specific Arms and Equipment
Descriptions of
assorted additional arms and equipment for the Nebula (normally few and far between as LEC
uses standard equipment built under license). |
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Medj'K'Ai Nebula Scenarios
A few scenarios for use in the Nebula, most of which
are readily adaptable for other Outer Rim campaigns. Currently RCR
SPOILERS! Don't go here if
you intend to play one of these scenarios!
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| RCR rules variations being deprecated | |
Starship Designer v2.0.7
The Starships of the Galaxy and the Revised Core Rulebook have a variety of rule mods
to ship generation. This Excel spreadsheet (~160K in size) assists in generating starships,
incorporating known rules from both plus the latest FAQ. If you haven't already, do try
and get hold of Starships of the Galaxy!
The first page is data entry, the second a printable version of the design. Please
feel free to use it, but let me know of any bugs or suggested improvements. Thanks must go
to gorilla_with_tie (in particular) and AT-AT for testing and comments,
Inkubus for some validation issues, and J Catron for some bug seeking.
Last: 2.0.7 Missile costing updates |

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| RCR Community Generator. The SWRPG contains some outline designs for generating communities, whether from
random size or by generating characters to match a specific size. This is a relatively simple
Excel Spreadsheet (92K) which enables you to do just that - with the extensions suggested but for which
there were no values. Please feel free to use it, but let me know of any bugs or suggested
improvements. |

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| Generic Prestige Classes
These are gradually being worked on and added to, but to
start with here is the Scholar, LEA Investigator and Starfighter Pilot Prestige classes. |
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| Professional Class Variants
For specific non-PC professions which doesn't fit into
the standard Professional Classes, Professional Class Variants offer an approach to produce
tailored NPCs. Included here are the Rancher and Security Specialist. |
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